David Amador Indie Game Developer

As Im starting to write this post Im on my way to my home town for the holidays, so I may not post it in a couple days. Its been a crazy years? and Im taking these near 4h of travel to write down some things. Im sorry if its incoherent, this is mostly a dump of thoughts. For those who follow my work a bit

OVERVIEW

This domain david-amador.com presently has an average traffic classification of zero (the smaller the more users). We have audited twenty-two pages within the web site david-amador.com and found sixty-two websites linking to david-amador.com. There are one contacts and locations for david-amador.com to help you connect with them. There are five public network sites belong to this website. This domain david-amador.com has been online for eight hundred and seventy weeks, six days, twenty-three hours, and twenty-two minutes.
Pages Analyzed
22
Links to this site
62
Contacts
1
Locations
1
Social Links
5
Online Since
Oct 2008

DAVID-AMADOR.COM RANKINGS

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DAVID-AMADOR.COM HISTORY

This domain david-amador.com was first submitted to the registrar on October 21, 2008. This site was changed on the date of September 11, 2013. It will expire on October 21, 2014. As of today, it is eight hundred and seventy weeks, six days, twenty-three hours, and twenty-two minutes young.
REGISTERED
October
2008
UPDATED
September
2013
EXPIRED
October
2014

PERIOD OF EXISTANCE

16
YEARS
8
MONTHS
7
DAYS

LINKS TO BUSINESS

Journey into XNA Dream big or go home

Posted January 11, 2011. I thought it would be good to describe the various ways that you could get started, what tools you could use, and what learning material you could follow.

Deadlyevilryus Blog

Trying to become a video game developer. I started working on a new game called Anaconda Wars. It is a remake of the classic snake game. I know everyone has played that game or some version of it on a cell phone or the internet. Right now I have 2 game modes one with the classic rules and one with a variation of the classic rules. Here is a video of the prototype.

Deathmatch Devlog Deathmatch Development Blog

The idea is that we want a canvas that represents a 64 x 64 pixel grid. We want to be able to draw or erase each individual cell in that grid using whatever color we have chosen and also draw an updated, to scale version to see the results in real time.

Shadow Covenant

For a more in-depth explanation on what this all means, head on to the Spellcaster Studios blog. Anyway, most of the gam.

Upfall Studios

Is an indie game studio. The core team is just one person,. Across all projects he has worked in games for Windows. He usually hangs around twitter. Subscribe to our mailing list.

WHAT DOES DAVID-AMADOR.COM LOOK LIKE?

Desktop Screenshot of david-amador.com Mobile Screenshot of david-amador.com Tablet Screenshot of david-amador.com

CONTACTS

Different Pixel

David Amador

Alagoachos lote 295

Vila Nova de Milfontes, Beja, 7645-012

PT

DAVID-AMADOR.COM HOST

We found that a single root page on david-amador.com took one thousand one hundred and twenty-three milliseconds to download. We could not detect a SSL certificate, so therefore our crawlers consider this site not secure.
Load time
1.123 seconds
SSL
NOT SECURE
Internet Address
107.170.34.14

NAME SERVERS

ns1.digitalocean.com
ns2.digitalocean.com
ns3.digitalocean.com

SERVER OPERATING SYSTEM

I discovered that david-amador.com is using the Apache/2.4.18 (Ubuntu) operating system.

TITLE

David Amador Indie Game Developer

DESCRIPTION

As Im starting to write this post Im on my way to my home town for the holidays, so I may not post it in a couple days. Its been a crazy years? and Im taking these near 4h of travel to write down some things. Im sorry if its incoherent, this is mostly a dump of thoughts. For those who follow my work a bit

CONTENT

This domain has the following in the homepage, "Im a game developer and this is my blog." Our analyzers observed that the web site also stated " Some thoughts about a 4 year game dev cycle." The Website also stated " As Im starting to write this post Im on my way to my home town for the holidays, so I may not post it in a couple days. Its been a crazy years? And Im taking these near 4h of. Some thoughts about a 4 year game dev cycle. As Im starting to write this post Im on my way to my home town for the holidays, so I may not post it in a couple days. Its been a crazy years? December 29, 2016." The website's header had xna as the most important keyword. It was followed by xbox360, 2d engine, and basalt which isn't as highly ranked as xna. The next words the site uses is iphone. ipad was also included and might not be seen by search parsers.

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David Amram

David Amram guest conducting the Houston Symphony, 1968. Just back from Cuba! Read about it in The New York Times. David Amram wins the Farm Aid Spirit Award at Farm Aid 2017. Feature Story Interview by the Milken Foundation. David Amram named Composer In Residence of the New York Chamber Music Festival. Feature in The International Musician.

Anything and Everything Art

Stephenie McMillan, set decorator of the Harry Potter movies and three time Academy Award nominated, passed away two days ago. RIP, and thank you for making Hogwarts real and alive.